BackClient · Crowd

Crowd

Event app with real-time interaction for attendees and management and monetization tools for organizers.

Type
Project · client
Client
Crowd
Through
Valere
Role
Lead Product Designer
Year
2025
Crowd

Context

Crowd is an app that wants to change how attendees and organizers experience events, putting real-time interaction at the center. As Lead Product Designer at Valere, I joined from the start, helping define the product’s positioning in a crowded market.

Event creation screen on an iPhone

Challenge

Discovery surfaced two gaps in existing platforms:

  • almost no live interaction during events;
  • few tools for organizers to manage, promote and monetize their events.

Tickets, QR scanning, achievements and promotional materials

What I did

I led design strategy and UI for the features that set the product apart:

  • Event Camera, to capture and share moments instantly;
  • Event Stories, created by the attendees themselves;
  • a revenue-share model that rewards people who invite others, so the app grows organically;
  • for organizers, management, promotion and monetization tools in a single interface.

UI components: tickets, share sheet, ticket builder, rewards and buttons

Feed, stories, promotional materials and achievements